World map demo on sample data

Your world from above, with where players spend time and where they quit, and what the map stores. For Demo network.

Worlds mapped1

On 1 server

Stored0.3 MB

Of 500 MB for the network

Last renderOct 3

survival, 06:30 UTC

Tiles20

20 2D, 0 3D

Map

The rendered world with the layers you pick, for one server and world at a time.

World map

Your world from above, with where players spend time, where they quit, and your regions.

Server: survivalWorld: world
Layers

Drag to move, scroll or pinch to zoom, point at a place to read it. Arrow keys and + and - work too.

Go to

Legend

Time spent per chunk, up to 5m
Where players quit, bigger is more
WorldGuard region, with its name
Spawn, X 60 Z -380

Busiest places

  1. 5m
  2. 4m
  3. 4m
  4. 2m
  5. 2m

Where most quit

  1. 2
  2. 1
  3. 1
  4. 1
  5. 1

Rendered 2026-10-03 06:30 UTC from Minecraft 1.21.11, 0.3 MB.

Sample data

Storage

What each map keeps on MCAnalytics, and the network total.

What the maps store

Size counts each map's own files. A file two maps share is stored once, so the network total can be below the sum of the rows.

Stored maps, the largest first.
MapFilesSize2D tiles3D tilesAreaLast render
survival, world210.3 MB200X -540 to 660, Z -980 to 2202026-10-03 06:30 UTC

0.3 MB of 500 MB stored for this network, across 1 map and 21 files.

Under 1% of the cap

Sample data

Render status

Why each Paper server has the map it has, or none yet.

Each server

Run /mca status on a server to see what its map is doing right now, for example a Minecraft version the renderer does not support.

Render status of each Paper server.
ServerStatusMapsWhy
survivalMapped1Last render 2026-10-03 06:30 UTC. Updates once a night, by default after 04:00 server time.

Sample data

Manage

Turn the map on or off, ask for a render, and delete map data. Owners and admins only.

Map controls

The same switch as Settings, plus a render on demand.

On

Map

When this is on, each Paper server renders the terrain around spawn and around where players spend time, and sends the picture tiles to MCAnalytics. The tiles show what is built there. Only signed in members of this network can open them, and nothing is shown on your own website.

128 to 4000. Inside it only the areas players use and your regions are drawn.

Save

Render

Servers update once a night, by default after 04:00 server time. To pick another hour, set world-map.render-hour in the connector's config.yml on that server.

Every Paper server on connector 1.0.21 or newer starts a render within a few minutes, instead of waiting for the night. It can be asked once every 10 minutes.

Render now

Map data

0.3 MB stored for this network. Deleting removes every tile here now, and each server deletes its own at its next heartbeat. The switch stays as it is.

Delete map data

These are the same settings as Settings, Privacy.

Sample data