World map demo on sample data
Your world from above, with where players spend time and where they quit, and what the map stores. For Demo network.
On 1 server
Worlds with a published map. Each Paper server maps its main world and the worlds players use, up to 8.Of 500 MB for the network
What the network's maps take on MCAnalytics, out of 500 MB. A file two maps share is stored once.survival, 06:30 UTC
When the newest map was published. Servers update once a night, only where something changed.20 2D, 0 3D
Picture tiles across every map: 2D tiles for the view from above, 3D tiles for the busiest places.Map
The rendered world with the layers you pick, for one server and world at a time.
World map
Your world from above, with where players spend time, where they quit, and your regions.
Drag to move, scroll or pinch to zoom, point at a place to read it. Arrow keys and + and - work too.
Go to
Legend
Busiest places
- 5m
- 4m
- 4m
- 2m
- 2m
Where most quit
- 2
- 1
- 1
- 1
- 1
Rendered 2026-10-03 06:30 UTC from Minecraft 1.21.11, 0.3 MB.
Sample data
Storage
What each map keeps on MCAnalytics, and the network total.
What the maps store
Size counts each map's own files. A file two maps share is stored once, so the network total can be below the sum of the rows.
| Map | Files | Size | 2D tiles | 3D tiles | Area | Last render |
|---|---|---|---|---|---|---|
| survival, world | 21 | 0.3 MB | 20 | 0 | X -540 to 660, Z -980 to 220 | 2026-10-03 06:30 UTC |
0.3 MB of 500 MB stored for this network, across 1 map and 21 files.
Under 1% of the capSample data
Render status
Why each Paper server has the map it has, or none yet.
Each server
Run /mca status on a server to see what its map is doing right now, for example a Minecraft version the renderer does not support.
| Server | Status | Maps | Why |
|---|---|---|---|
| survival | Mapped | 1 | Last render 2026-10-03 06:30 UTC. Updates once a night, by default after 04:00 server time. |
Sample data
Manage
Turn the map on or off, ask for a render, and delete map data. Owners and admins only.
Map controls
The same switch as Settings, plus a render on demand.
Map
When this is on, each Paper server renders the terrain around spawn and around where players spend time, and sends the picture tiles to MCAnalytics. The tiles show what is built there. Only signed in members of this network can open them, and nothing is shown on your own website.
128 to 4000. Inside it only the areas players use and your regions are drawn.
Render
Servers update once a night, by default after 04:00 server time. To pick another hour, set world-map.render-hour in the connector's config.yml on that server.
Every Paper server on connector 1.0.21 or newer starts a render within a few minutes, instead of waiting for the night. It can be asked once every 10 minutes.
Map data
0.3 MB stored for this network. Deleting removes every tile here now, and each server deletes its own at its next heartbeat. The switch stays as it is.
These are the same settings as Settings, Privacy.
Sample data